What is Wyrd Energy?

Lecture excerpt from “The Six Energies and their Uses for Non-channels,” by Mekkreen Dronaal (Adjunct Professor, Naldrin’s First University) Wyrd energy? Yes, it’s pronounced WEERD, Quite useful. It powers automata, makes those Wyrd devices work – brings in quite a bit of business for non-channel craftsmen – you can even find it in some of […]

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The Tamarran Calendar

Background   The calendar currently used on the Tamarran Continent is known as the “Time of the Sovereign Pulse,” or “SP” for short.  It was established over 2,000 years ago, in SP~2,914, by the Six Guilds Committee of the History of the World (known as the Six Guilds Committee), and has been in continuous use […]

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Hammool Riders of the Plains of Lochuum

Hammool riders are ushen who have chosen to live a life of exploration united with a hammool, one of the largest beasts on the Tamarran Continent.  These riders are virtually always ushen and the hammool they ride are wild, unlike the domesticated ones driven by many races and used for transportation over the many roads […]

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Gear in Beyonder: Armor, Part 2

What’s in your Travel Sack? Armor and Shields and Accoutrements, Oh My! Last time we learned about your character’s Defense Ratings (DRs), particularly Combat Defense (CD), which represents how hard it is for someone to hit you with a melee or ranged weapon.  We also looked at Soak, which represents how tough your character is […]

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The Galguhn War

Another Galguhn War? By Toodla Oblodt, Naldrin City News Naldrin City, Kalkix 18, SP~5,016 The Galguhn War and Northern Goblin Uprising was the single greatest threat in the last century to the continued existence of Naldrin City.  This uprising, and subsequent war, was led by the powerful Galguhn Goblin Kingdom of the Nashem Mountains.  Soon […]

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