— Javeer Akcher: Senior Physical Investigator for the Guild Energetic Research Collective
The Guild Energetic Research Coalition: the GERC. That’s pronounced “GURK,” mind you, not “JERK.” Yes, we have heard the jokes. They’re hilarious.
The GERC is the largest research coalition on the Tamarran continent – and that is giving generous credence to the other “organizations” that float around like so many seeds in the wind. We fund over 15,000 researchers, once you’ve tallied up all the lab assistants and principal investigators and whatnot.
We developed the hammool tracks that now allow for fast travel across the continent. We mapped the spines of the oceans, developed the Sound that allows living folks to travel safely in undead Quiets, and crafted the thread-thin metal okku that stabilizes buildings to five, six, even ten stories across the continent. We are the force of innovation on Tamarra, the wind of scientific change. Ahem – but I wax poetic. You must not let me carry on like this or we’ll be here all day!
Speaking to some specifics, the GERC is an umbrella entity comprising many teams:
- Acquisitions and Archival: A&A is the backbone, in many ways, of our organization. A&A maintains our libraries, our archives, our records of all known Powers and – thanks to the NGEI’s work (see below) – records of Spells.
- Division of Geographic and Fexoanatomical Surveys and Research: We call this organization Geo, because lord is that full name a mouthful. They explore the world around us, mapping and exploring. In one of their most thrilling projects, they have explored the so-called “Spines” of the seas to our east and west. Someday we may find a way to travel beyond these, to other continents – if they exist.
- Energetic Experimental Group: The curious heart of the GERC. EEG researchers fiddle and tinker with the very core of the Six Energies, developing new Powers and new technologies at a tremendous rate.
- Materials Development Division: The stolid older sister of the EEG, the MDD works with physical materials. They developed okku (see above), and they work with the EEG constantly to craft previously unseen wonders.
- Mnemonic Division: The mnemonic division is a special group. They are our memory, our eyes and ears on expeditions. Mnems (“nems”), as we call them, train to use Mental Energy so that they forget nothing – absolutely nothing. They accompany Sojourner expeditions to provide accurate records of everything that happened, and transmit it Energetically into the minds of others.
- Non-Guild Energetic Investigation: The division that preserves and records the culture of the few remaining sorcerer tribes. The Guilds have a spotty history with the sorcerers, to put it lightly. I personally think the NGEI is the absolute least they could do. Terma Lanchet, who leads it, is an absolute wonder, though.
- Sojourners: The explorers, with a dash of derring-do and a dash of sheer insanity on top of a heap of genius. These intrepid adventurers go where most will not to explore the farthest reaches of our world.
- Voices: The Voices occupy an interesting niche within the GERC. Diplomats, linguists, and cultural savants all in one, they developed as a kind of independent branch within the Guilds. They were lumped into the GERC through a stroke of chance, and now provide services both to us specifically and to the Guilds as a whole.
- Wyrd Division: The Wyrd Division is… a little off. They work with that intriguing energy called Wyrd that seems to be some sort of breakdown product of Shadow, or perhaps Shadow catalyzing breakdown of the other five Energies. Kemmfaut Lap-Kep, who leads it, is among the most bizarre and yet most brilliant people I have had the pleasure to meet.
And of course, within these divisions are subdivisions and smaller teams and little groups of inquisitive minds prying into every force you’d care to mention that the Ten were not meant to meddle with. Around the GERC we don’t take well to limitations.