Our Kickstarter is underway!

Our Kickstarter campaign has started!  Please support us in making our newest book, Heola: The Starborn, come to life! “Deep in the desert, beyond where even the serpentine crawn dare to tread, a race of mystic nomads traverse the paths their people have followed for thousands of years. Reserved and enigmatic by nature, these wanderers […]

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Ancestral Abilities and a New Book Series

Since releasing Beyonder we’ve gotten many questions about our world, especially The Ten Races.  In response, we’re happy to announce Heola: the Starborn, the first in a series of ten books about The Ten Races, coming soon! The books will describe the origins, history, and modern life of each Race, and provide a new set […]

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The Lesaneth, the Heola Protectors

Since ancient times, heola have served the world of Tamarra by becoming Protectors of something they choose – land, folk, or even an idea. Here Aktil Na Baylarrasa, a long-lived and well-travelled martle, shares his encounter in the Suong Mountains with Drammar, a heolas Protector of the Land. From Aktil Na Baylarrasa: In the year […]

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Character Advancement

Character Advancement is the process of making your character more powerful using the Essence you have earned in previous adventures. By now, your character probably has some experience: maybe they beat up some baddies, or thwarted an assassination attempt on Mayor Sympriono, or recovered a lost artifact.  Whatever it was, if they made it out […]

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The Martles of Ethem

By Javeer Akcher: Senior Physical Investigator for the Guild Energetic Research Collective (GERC) Martles, of course, wander the oceans of our planet, Ethem.  It is not as well known they they also roam the Tamarran Continent as well as (according to rumor) beyond the reaches of Tamarra. Martles do not found cities or kingdoms because […]

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The essence of Essence

The last few blogs have described ways to create new characters in Beyonder.  After creating a character, maybe you joined up with a few others and went on an adventure:  fought some monsters, made some new friends, saved a lost child. Maybe you returned a treasure to a rich patron.  Whatever you did, you must […]

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