How to Moderate a Role-Playing Game, Part 8: Fight with Words, not Fists
By Jordan Campbell, Director of Game Development, Flying NightBear Games Follow this series of blog posts on moderating a role-playing game, with specifics about Beyonder. Your own fantastic adventures lie ahead! Countering Powers and Social Conflict As every writer knows, one of the key elements of any story is conflict. There must be a conflict […]
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