The Creative Benefits of Role Playing Games

Table-top gaming is often seen as an especially nerdy activity that appeals to only the loneliest of people. It conjures images of social outcasts huddled in dim basements rolling dice and pretending to be fantasy characters, presumably in order to escape the dismal confines of real life. This stereotype couldn’t be further from the truth. […]

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The Advantages Players Can Derive from Enjoyable Table Top Gaming

In a world where electronic media has become dominant and computer-based gaming is the norm for a vast majority of people, it is worthwhile to remind players that there are still important benefits and fun to be had from traditional table top games. The best can benefit players of all ages and families both socially […]

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GERC: The Sojourners

Dorromee Ado, Grand Scholar, the Central Guilds, Tarnath Kalkix 53, SP~5,021 The Sojourners are a kind of meta-division within the GERC, a group that blends a touch of scout and cartographer with a dash of masochistic derring-do. They recruit from all other disciplines, Guilds, and fields of research so that they can effectively investigate all […]

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The Functioning of the Guilds

The Functioning of the Guilds Dorromee Ado, Grand Scholar, the Central Guilds, Tarnath The Guilds, which teach Channels how to master The Six Energies, are one of the most powerful forces on the Tamarran continent. While they largely stay out of mundane politics, they are still a massive organization, and require a good deal of […]

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GERC: Acquisitions and Archival (A&A)

Dorromee Ado, Grand Scholar, the Central Guilds, Tarnath Sula 26, SP~5,022 Acquisitions and Archival is one department that every GERC division consults regularly. A&A gathers and catalogues everything from rare materials for imbuing Energetic objects (and for using Spells, in the case of the Non-Guild Energetic Division) to historical Guild documents, to unexplained Energetic objects […]

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